I need to address one additional point that is really separate from my earlier posts about "noise"... The PROTOCOLS used for audio streaming are different for different services.
TCP-based protocols are error detecting and error correcting or require retransmission for corrupted data. They are designed for reliable and exact content delivery. The only concerns the audiophile has is providing a decent network on your side of the pop router from your ISP --and-- avoiding injecting noise on the last leg into your device (per earlier posts)
UDP-based protocols are NOT. The concern for the audiophile is the same as for TCP but now your entire path from the streaming service all the way Ito your audio device is subject to lost data or corrupted data. Think about this: what percent of that distance is under YOUR control???

