I'll revise my response…there's everybody else and me. Here's a weird thing…in the 70s I was vacationing in L.A. and got to hang out a little bit one afternoon in a studio where Glynn Johns was mixing something...I didn't stay long because the playback monitor level was so loud it was driving me nuts…I mean REALLY LOUD…and this was when I was a full time loud-ish musician and if it was loud for me, well you get it. I felt that I didn't want to seem uncool by making earplugs out of something...lame I know. A mystery to this day (Was he deaf? Insane? English?).
Two Type of sound and listener preference are there more?
In our thirty years of professional audio system design and setup, we keep on running into two distinctly different types of sound and listeners.
Type One: Detail, clarity, soundstage, the high resolution/accuracy camp. People who fall into this camp are trying to reproduce the absolute sound and use live music as their guide.
Type Two: Musicality camp, who favors tone and listenability over the high resolution camp. Dynamics, spl capabilty, soundstaging are less important. The ability for a system to sound real is less important than the overall sound reproduced "sounds good."
Are there more then this as two distincly different camps?
We favor the real is good and not real is not good philosophy.
Some people who talk about Musicaility complain when a sytem sounds bright with bright music.
In our viewpoint if for example you go to a Wedding with a Live band full of brass instruments like horns, trumpts etc it hurts your ears, shouldn’t you want your system to sound like a mirror of what is really there? Isn’t the idea to bring you back to the recording itself?
Please discuss, you can cite examples of products or systems but keep to the topic of sound and nothing else.
Dave and Troy
Audio Doctor NJ
Type One: Detail, clarity, soundstage, the high resolution/accuracy camp. People who fall into this camp are trying to reproduce the absolute sound and use live music as their guide.
Type Two: Musicality camp, who favors tone and listenability over the high resolution camp. Dynamics, spl capabilty, soundstaging are less important. The ability for a system to sound real is less important than the overall sound reproduced "sounds good."
Are there more then this as two distincly different camps?
We favor the real is good and not real is not good philosophy.
Some people who talk about Musicaility complain when a sytem sounds bright with bright music.
In our viewpoint if for example you go to a Wedding with a Live band full of brass instruments like horns, trumpts etc it hurts your ears, shouldn’t you want your system to sound like a mirror of what is really there? Isn’t the idea to bring you back to the recording itself?
Please discuss, you can cite examples of products or systems but keep to the topic of sound and nothing else.
Dave and Troy
Audio Doctor NJ
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- 151 posts total
- 151 posts total