@cleeds
It isn't clear what your claim is here. Qobuz uses TCP/IP - that's standard Internet Protocol. There's nothing unusual about it. It delivers bit-perfect data to your streamer.
I'll try to make my claim a bit clearer. The most important point about digital is that when done properly, extra information is encoded so that errors can be detected and corrected. The original digital content is preserved no matter how many times it is copied or transmitted, provided the bit error rate does not exceed the maximum correction capability.
What do I mean by done properly? I mean that sufficient extra information is encoded to cover all likely error rates. In computer memory, where error rates are low, it is common to provide a capability to detect two bit errors per word, and to detect and correct all single bit errors.
Much higher error rates were envisaged during the design of Compact Disks, where scratches, fingerprints and other damage had to be taken into account. The brilliant Reed-Solomon encoding scheme allows up to 4,000 consecutive bit errors to be detected and corrected.
Many people claim to hear differences when streaming music, which are put down to differences in the digital domain. If digital transmission is bit-perfect, differences can only be in the digital to analogue conversion, or in the analogue domain. Admittedly, digital devices may inject analogue noise which affects the analogue domain.
Is digital always bit perfect? Definitely not if I2S is used - I2S does no error checking or correction whatsoever. Ethernet does check for errors, but on its own does not require packets to be corrected. And when used in streaming mode, neither does USB.
By the way, TCP is not "Standard" Internet Protocol, it is one of two widely used protocols that run over Internet Protocol, the other being User Datagram Protocol, which was designed to support streaming and does not guarantee bit-perfect delivery.
For some reason people hear internet and think TCP/IP when they could just as easily think UDP/IP.
There are higher-level Internet Protocols such as File Transfer Protocol (FTP) which was modified to run over TCP/IP and returns a bit-perfect file transfer or an error state.
For every packet sent, TCP requires the receiver to send a return message to acknowledge receipt of the packet, and to give the number of the next packet it expects. The sender can tell when packets go missing, and resend them. All this can take several seconds and if the packets are being consumed as a stream, lead to dropouts which one might expect to be audible if not totally obvious.
TCP is not bit-prefect if, for example, the network goes down halfway through a stream. It cannot possibly be.