@audio2design, my point was just that it’s unclear to me how data loss would affect SG. As if streamer misses one datagram containing 5ms of data, it could be a silent point in a track resulting only note playing longer, but it also could be something else which affects the SG more profaundly. This also comes down to how streamer and dac handle these errors. As there is no error correction (as far as I know) between streamer and dac over any connection, it’s impossible to request packet resend from dac point of view. Assuming that these devices are separate boxes. So any error generated before dac could surface in a different way in SG.