Dougmc wrote:
"As I understand it, quality computer audio systems bypass the sound card for conversion to SPDIF (and therefore for conversion to analog too) by taking the digital feed from the hard drive outside the computer. If this is so, why is it necessary to use a high quality sound card or any sound card at all?"
There are two ways to get audio data out of a computer:
1) using the audio software stack
2) using network - ether net/WiFi
#1 can output data three ways:
1) USB to S/PDIF converter
2) PCI bus using sound card or on-board logic with S/PDIF output
3) Firewire to S/PDIF converter
There is no direct S/PDIF from a computer. It must implement one of these three in order to get S/PDIF digital output. If it appears that these are "bypassed", it is because #2 is implemented on the motherboard. It is still there, not bypassed.
"Does the sound card perform some other functions that require very high quality parts or sophisticated design?"
Each of #1-#3 require high quality parts and low-jitter clocks to achieve good results.
Steve N.
Empirical Audio
"As I understand it, quality computer audio systems bypass the sound card for conversion to SPDIF (and therefore for conversion to analog too) by taking the digital feed from the hard drive outside the computer. If this is so, why is it necessary to use a high quality sound card or any sound card at all?"
There are two ways to get audio data out of a computer:
1) using the audio software stack
2) using network - ether net/WiFi
#1 can output data three ways:
1) USB to S/PDIF converter
2) PCI bus using sound card or on-board logic with S/PDIF output
3) Firewire to S/PDIF converter
There is no direct S/PDIF from a computer. It must implement one of these three in order to get S/PDIF digital output. If it appears that these are "bypassed", it is because #2 is implemented on the motherboard. It is still there, not bypassed.
"Does the sound card perform some other functions that require very high quality parts or sophisticated design?"
Each of #1-#3 require high quality parts and low-jitter clocks to achieve good results.
Steve N.
Empirical Audio