@ted_b
Incidentally, HQ Player integrates the GPU with the CPU for sharing the load of upsampling/shaping/filtering algorithms, but only later NVIDIA processors support this feature
Interesting. I looked on their site, what parts and pieces did you put together for HQ player (there are several levels). I’m using an Intel A770 GPU right now, I guess I’d need to ask them if they support it.
As to the using the GPU, there is some argument that the time the CPU uses to pass the data to the GPU (being limited by the Front Side bus) would effectively negate the advantages of the GPU. But I’m not aware of someone actually trying it.

