Qualities Of An End-game System


Qualities of an end game system: 

- Speakers disappear

- The room disappears

-  The listener disappears, his mind is shut down/gone.

- There is nothing left but the perception of falling into an abyss filled with music. 

- The listener doesn't know where any of the music came from, but, it is all inside of him. Sex, drugs, etc can't come even remotely close to such an experience of pure audio nirvana.

 

If your system can't do that (whatever it may be), you have no end game.

 

 

 

 

deep_333

.....and I certainly agree. *VBS*👍+10 to the tenth...

But....I'm still stuck trying to define What might our OP might consider in 

Sex, drugs, etc can't come even remotely close to such an experience of pure audio nirvana.

Lets' see:  We could agree that one doesn't last as long (unless 'unusually inspired' or indulging in the second) which can outlast the third in some ways..

What stops my prop is:

What does ''etc." Really Entail....? Hmm... @deep_333  ?

I'm all eyes... *L* ;)

 

 

When your system causes you to lose interest in changing anything with it ever again, it's end game.  You'll never know. But others may know after you die, if they bother to think about it. 

What does ''etc." Really Entail....?

Scintillating interaction on A'gon?

 

How about this. End game is a label some folks use as an attempt to put an end to (cap) on upgraditis. The false belief that there is a point when one will finally not be inclined to upgrade.

This 👆

@immatthewj music can get so good it will float in the air.  Lol.  For some of us music does get us high!    Time to tap that EAR VEIN! lol