I would also interject that some scenarios involving personal interactions between client and designer are very favorable. The difficulties ensue where practical business models come into play. An individual looking to make a career in the high end audio arena has to make some key decisions which will ultimately dictate where their products fit in, and how they are categorized by each individuals ideologically developed schema pertaining to the high end audio market. You can't please everyone is the dilemma. Some designers will strategically place themselves within the "normal" distribution curves of statistical mean. They may have an incredible product designed to compete with the higher(more expensive)tier items, but decide to market it elsewhere withing the marketing arena. It is most common from my experiences that prospective clients want an easily obtainable solution. Here is the product...here is what it does...and here is the price.
If a designer chooses to approach this from a more personally involved interaction with the client, then the dynamics change considerably. There may be more avenues available for "that personal touch" feeling, but this also brings many other questions into play like cost factors, expectations, liabilities, and well defined delineations between beginning and end.
If a designer chooses to approach this from a more personally involved interaction with the client, then the dynamics change considerably. There may be more avenues available for "that personal touch" feeling, but this also brings many other questions into play like cost factors, expectations, liabilities, and well defined delineations between beginning and end.