What Does Holographic Sound Like?


And how do you get there? This is an interesting question. I have finally arrived at a very satisfying level of holography in my system. But it has taken a lot of time, effort and money to get there. I wish there had been a faster, easier and less expensive way to get there. But I never found one.

Can you get to a high level of holography in your system with one pair of interconnects and one pair of speaker wires? I don't believe so. I run cables in series. I never found one pair of interconnects and speaker wires that would achieve what has taken a heck of a lot of wires and "tweaks" to achieve. Let alone all the power cords that I run in series. Although I have found one special cable that has enabled the system to reach a very high level of holography -- HiDiamond -- I still need to run cables in series for the sound to be at its holographic best.

There are many levels of holography. Each level is built incrementally with the addition of one more wire and one more "tweak". I have a lot of wires and "tweaks" in my system. Each cable and each "tweak" has added another level to the holography. Just when I thought things could not get any better -- which has happened many times -- the addition of one more cable or "tweak" enabled the system to reach a higher level yet.

Will one "loom" do the job. I never found that special "loom". To achieve the best effects I have combined cables from Synergistic Research, Bybee, ASI Liveline, Cardas, Supra and HiDiamond -- with "tweaks" too numerous to mention but featuring Bybee products and a variety of other products, many of which have the word "quantum" in their description.

The effort to arrive at this point with my system has been two-fold. Firstly, finding the right cables and "tweaks" for the system. Secondly, finding where to place them in the system for the best effects -- a process of trial and error. A lot of cables and "tweaks" had to be sold off in the process. I put "tweaks" in quotation marks because the best "tweaks" in my system have had as profound effect as the components on the sound. The same for the best of the cables, as well. For me, cables and "tweaks" are components.

Have I finally "arrived"? I have just about arrived at the best level that I can expect within my budget -- there are a couple of items on the way. In any case, I assume there are many levels beyond what my system has arrived at. But since I'll never get there I am sitting back and enjoying the music in the blissful recognition that I don't know what I am missing.

I should mention that there are many elements that are as important as holography for the sound to be satisfying, IMO. They include detail, transparency, coherence, tonality, and dynamics, among others. My system has all of these elements in good measure.

Have you had success with holographic sound in your system? If so, how did you get there?
sabai
Mapman wrote,

"Here's an interesting gadget that might actually work as best I can tell and perhaps even help holography:

Harmonizer (by SteinMusic)

Might even have some quantum principles in its design.

Dunno.

Any insights?

Opinions are fine. Scientific principles that I might understand is better.

Not cheap though."

I find the SteinMusic Harmonizer fascinating.
Not that I care what Kal thinks, but:

Its not clear to me at all that that is what he believes. HE might mean that the listening room is the same which is true and that ambient information is there but not delivered exactly as recorded which I would also agree with.

Geoff, I care more that one being a technical person they do more diligence reading carefully and being clearer about what is their interpretation of what is read rather than asserting things that were not said.
Sabai -- Your disagreement with Geoff about Kal's views reminds me of my disagreement with him about Gravitational Lensing on the Magic thread. The point isn't really about the details of Kal's views or the details of Gravitational Lensing. It's about whether facts are being accurately represented or not. Unfortunately, even if you win this round, he will pivot to another topic. You have stumbled onto Geoff’s infinite staircase. Come to think of it, I think Machina Dynamica sells one of those.

As far as the views expressed in the quotes of Kal provided by Geoff, I am in agreement with at least one of them: Kal's observation that two channel playback results in a spatial presentation in the listening space that often differs from the spatial presentation in the recording space (assuming there was one). That is because, a two channel playback system presents whatever ambient cues the recording contains primarily from two directions – the direction of the two speakers. But the ambient cues in the recording space were presented from all directions.

The listening space itself can augment the ambient cues of the recording, and in the best cases, the ambient cues of the listening space RESEMBLE the ambient cues of the recording space. But for any particular system, there will be recordings for which the ambient cues of the listening space do not resemble those of the recording space. When that happens, what is heard at the listening position isn’t a fully accurate representation of the recording space.

Having said that, I depart from Kal's views (assuming I understand them) insofar as I believe that it is possible to construct a listening space that is, to some extent, acoustically ambiguous. In other words, a space in which the *apparent* size, shape, and materials of the room change from recording to recording. My own listening room doesn't fit that description, but I've been in professional recording and mixing spaces that do. IMO, to the extent that a listening space is acoustically ambiguous, the ambient cues of a wider range of recording spaces are more likely to be realistically represented.

As for the issue of "holographic" sound, I for one don't believe that a fully accurate representation of the recording space is necessary for the sound in the listening space to be "holographic." That is because, IMO, “holographic” sound is more about the realistic presentation of INSTRUMENTS AND PERFORMERS than it is about the realistic presentation of THE RECORDING SPACE ITSELF. And a two channel system is, IMO, quite capable of realistically presenting instruments and performers, even when it isn't a strictly accurate representation of the recording space. In other words, IMO, "holographic" sound is less about ACCURACY relative to the recording and more about REALISM relative to what instruments and performers actually sound like.

The ambient cues of the recording space may never make it to the listener, either because the recording does not contain them, the playback system misrepresents them, or the listening room alters them. Nevertheless, a playback system can still create the illusion that "They are Here." But when the ambient cues of the recording space are lost, what goes with it is the illusion that "You are There."

IMO, of course.

Bryon
"In other words, IMO, "holographic" sound is less about ACCURACY relative to the recording and more about REALISM relative to what instruments and performers actually sound like."

Bryon, that's a very good way to say it (as usual).

Its also a good reason why audiophiles who might not care otherwise should. Without it, instruments and performers sound less real.

I have at least one MErcury Perfect Presence LP that shows a diagram of where the players were located and the mikes during recording. This provides a useful reference regarding the accuracy of the players location while listening in your room. Relative positions should be and are distinguishable in at least two dimensions (width and depth), possibly even height (do not recall if the diagram indicated relative height of players as a reference).

0% of my other thousands of recordings have this information readily available as a reference. For many recordings not miked properly at a live performance, it becomes mostly irrelevant. SInce there is no practical reference, I pay no attention to that aspect. Only that what I am listening to sounds "real", and the 3-D imaging/holography helps enable that since sound is a 3 dimensional (actually 4) phenomenon. That's a big reason I think why I am fond of more omnidirectional (or even wider dispersion) speaker designs. SOund does not occur naturally in 1 dimension (width) only. ALthough more directional speakers combined with the rest might still do OK, its like fitting a square peg in a round hole.
"Only that what I am listening to sounds "real", and the 3-D imaging/holography helps enable that since sound is a 3 dimensional (actually 4) phenomenon. "

Surprizingly enough (at least to me at first) I've found that this even works for mono recordings, at least in some cases. It works best for me with either pair of my OHM Walsh omnis. Good mono recordings (remastered mono Muddy Waters for example) have a three dimensional ambiance to the point where sometimes I cannot tell for certain if it is a mono or stereo recording just by listening. Its an amazing thing! And with the OHM omnis, the 3-D image hold together coherently from most any listening position in from of the speakers. I can elect to listen from different seats in my listening room venue just like at a live performance and the only thing that changes is the perspective and sometimes, but not really in a noticeable way usually the timbre just very slighly since the OHM Walsh tweeters above 7-8 Khz or so are more directional. mbl omnis in comparison are full omni at all frequencies and very holographic as well set up well (maybe the best I have heard) but those crossover much lower and multiple times so the music is perhaps not quite as coherent or organic as the OHMs.

You gotta hear it to believe it sometimes I imagine.