If your reading that from an audio magazine, its more likely that they are missing something, not you. As far as I know, the absolute sound in audio is referred to an actual instrument, voice, etc being played live. So if you are somewhere listening to someone play a piano, the piano itself is the absolute sound. If you are trying to reproduce the absolute sound, the idea is to get the sound as close as possible to the live event; nothing added or taken away. Anyway, that's how I've always understood it.
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